null / Continuous Trap
TRAP
When this card is activated: You can target 1 Level 5 or higher monster in your GY; Special Summon it. When this card leaves the field, destroy that monster. Negate any opponent's monster effect that activates in the same column as a "Mekk-Knight" monster you control.
Free returns on unopened items other than sealed trading card product!
You may also like
More from Extreme Force
Recently viewed