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null / Normal Trap
TRAP
Each time a player rolls a die (or dice), you can choose 1 die result, and apply the appropriate effect based on the result.
? 1, 3, or 5: The die result is treated as 6.
? 2, 4, or 6: The die result is treated as 1.
? 1, 3, or 5: The die result is treated as 6.
? 2, 4, or 6: The die result is treated as 1.
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